Price Increasing Soon
As part of the Early Access phase of Dungeon Deathball's development I am trying to find the sweet spot for its price.
When I started development, the game was much, much smaller in scope. In the 3 years since then it's grown and grown into something much bigger and (I feel) better. As a result, the price that I feel is fair for this game has crept up.
Therefore, I will soon be raising the price to $11.99 (USD).
This will be the last time I raise the price during Early Access, and therefore represents the base price for the final 'full release' version.
I am posting this update in an effort to be transparent about my intentions and reasoning, and to give anyone who was on the fence a chance to buy the game at the current, lower price.
I hope you understand and agree that this is a fair price for the game. Either way, I'm always open to hearing your thoughts so please drop a comment below or join my Discord if you have feedback.
Thank you so much to everyone who has supported development so far. I couldn't do this without you!
The game really is nearing completion and I am well on track for release this summer. Stay tuned for another update coming soon which will add Achievements and more.
Thank you!
Matt
Get Dungeon Deathball
Dungeon Deathball
💀 Turn-based roguelike meets arcade death-sport, where every dungeon is a unique gauntlet of brutal challenges.
Status | Released |
Author | Matt Glanville |
Genre | Strategy |
Tags | grid-based, Pixel Art, Roguelike, Roguelite, Short, Singleplayer, Tactical, Tactical RPG, Turn-based, Turn-based Strategy |
Languages | English |
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- Egg Hunt Challenge & Update v1.4Apr 14, 2022
- Update 1.3 - New Perks, Teams, Achievements, and buckets of bloodMar 16, 2022
- Patch v1.2.2Nov 03, 2021
- Patch v1.2.1Oct 30, 2021
- 🎃 Trick or TreatOct 28, 2021
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