- Fixed Ball disappearing if a player who was holding it was killed by a Spike Trap.
- Chargers now rebound on impact, instead of waiting for the character they attack to finish their 'take damage' animation.
- Mawbreaker achievement no longer unlocks if the Maw can't be pushed because something's in the way.
- Player sprites no longer pop behind the ropes in the victory ending.
DungeonDeathball_v0-29-1_Windows64_Standalone.zip 81 MB
May 06, 2021
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