Mostly Bug Fixes (v0.35)


Hey folks, apologies for this update taking a little longer to release than I'd hoped. I've been wiped out by illness this week and spent time with family last week. Maybe the two events are connected? ๐Ÿคทโ€โ™‚๏ธ

Anyway, it's a slightly slimmer update this time as I double down on fixing bugs in preparation for VERSION 1.0! Stay tuned for more news there soon.

A special hello and welcome to the new players joining from the Summer Sale! I hope you'll stick around and compete in the Daily Challenges going forward. ๐Ÿ˜

Full Changelist

๐Ÿ” Changed

  • "Select Team" button now automatically closes the Teams menu and returns to previous screen.
  • Daily Challenge Winners popup appears slightly later.

๐Ÿ› Fixed

  • You can no longer break the leaderboard display by clicking the buttons too fast.
  • Ball no longer disappears when an enemy who was holding it is killed by lightning hazards.
  • Enemy sprites now face the correct direction for all attack directions.
  • Mouse cursor correctly displays "Switch Player" icon again when highlighting an unselected player.
  • "Switch Player" cursor icon no longer displays if you hover the mouse over the currently-selected player.
  • Monsters on 'trial intro' screen stop making noise when you skip the sequence.
  • Player class & perk icons are no longer misaligned on the 'Start Stage' screen if you only have 1 player alive.
  • Player HUD automatically re-aligns if the player in slot 1 dies.
  • Daily Challenge Winner will not display "no score" message if it fails to download scores before displaying (it will wait instead).
  • Tick/cross icons display correctly again on Team unlock requirements.
  • Enemy intention arrows now display on top of the dark square underneath the current player.

Enjoy!

Matt

Files

DungeonDeathball_v0-35-0_Windows64_Standalone.zip 81 MB
72 days ago

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