Bug Fixes & General Improvements (v0.36.4)
Dungeon Deathball ยป Devlog
Hey folks! The past week or two has seen a lot of new players, following the announcement of v1.0 releasing soon, so a friendly welcome to you all!
Here's an update which fixes some major bugs and improves a bunch of other stuff. Excluding any critical bug fixes, this is probably the last update before v1.0.
Now you can report bugs
This update introduces a link to a new web form which you can use to report bugs (direct link here). If you find any nasty issues please log a bug and I'll do my best to squash it. ๐ฅพ
Full Changelist
๐ Added
- Volume controls for jingles.
- Volume controls for crowd sounds (also affected by overall Sound FX slider).
- Link to Bug Report web form. Use this to let me know if you find any bugs. ๐
- New app icon.
๐ Changed
- Clicking on the game window after switching focus to another app will no longer count as a button click. This prevents accidental command inputs during gameplay which can result in fatal mistakes. The screen is also darkened a little when it loses focus.
- Speed Bonus Target is now displayed on the stage start screen and the results screen.
- Improved explanation of the 'Speed Bonus' in How To Play section.
- Improved explanation of S-rank in the rank badge tooltip.
- Survivor Hall of Fame now tracks up to 70 names (almost double previous number).
- Your current game mode and random seed are now displayed on the pause menu.
- The Web Links are now displayed on the pause menu (as well as just on the title screen).
- Gems are repositioned a little so they don't clash with character sprites.
- Gems now animate a little bit.
- The Ball arcs higher when you pass it further, and the shape of the arc has been improved.
๐ Fixed
- Enemies (especially Redhorns) can no longer attack the empty tile your player started on if you use 'Swap Positions' button when only 1 player is alive.
- Daily Challenge seed is now identical across all regions (fixed a bug where the date was being represented differently depending on your region, then being used to generate different seeds).
- Today's Daily Challenge leader now correctly displays on the title screen (rather than sometimes stating that no one had logged a score today when they had).
- Survivor Hall of Fame list no longer spills off the bottom of the screen.
- The Ball's trail is a little narrower to fit within the sprite size.
I hope you're enjoying Dungeon Deathball! Remember to follow me on itch.io for more updates!
Enjoy!
Matt
Files
DungeonDeathball_v0-36-4_Windows64_Standalone.zip 81 MB
Oct 04, 2021
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Dungeon Deathball
๐ Turn-based roguelike meets arcade death-sport, where every dungeon is a unique gauntlet of brutal challenges.
Status | Released |
Author | Matt Glanville |
Genre | Strategy |
Tags | grid-based, Pixel Art, Roguelike, Roguelite, Short, Singleplayer, Tactical, Tactical RPG, Turn-based, Turn-based Strategy |
Languages | English |
More posts
- Egg Hunt Challenge is back!Apr 07, 2023
- Patch v1.4.5Sep 26, 2022
- Patch v1.4.4Sep 09, 2022
- Patch v1.4.3May 23, 2022
- Patch v1.4.1Apr 22, 2022
- Egg Hunt Challenge & Update v1.4Apr 14, 2022
- Update 1.3 - New Perks, Teams, Achievements, and buckets of bloodMar 16, 2022
- Patch v1.2.2Nov 03, 2021
- Patch v1.2.1Oct 30, 2021
- ๐ Trick or TreatOct 28, 2021
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