Update v1.2
The second big update for Dungeon Deathball is here!
Yep, there's already been one within the last week and no signs of slowing down!
Here's what's new in version 1.2.0...
Countdown to the next Daily Challenge
You can now see how long you have to wait until a new Daily Challenge becomes available.
NOTE: This is currently only visible in the Steam version.
View information about purchased upgrades
Previously, you could no longer hover over upgrades that were already purchased or otherwise unavailable. Now you can!
This means you can view the popup that displays the effects of Perks, stat boosts, etc. even after that stat is fully upgraded.
View enemies' full attack range
You can now see the full range an enemy's attack can reach.
A grey arrow indicates the full range of Charge- and Wind-type attacks, so you'll know that even if you try to move away from them you'll still be in danger.
Similarly, if you obstruct a Kappa's movement it will now display the full attack range (previously only the 1-tile movement arrow was displayed).
VSync option
Want to enable VSync? Now you can!
Snaptors and Lil Lils can cross Spike Traps
Couldn't before. Now they can!
That's all for this update! Keep your eyes peeled, for something spooky this way comes. ๐
Matt
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Dungeon Deathball
๐ Turn-based roguelike meets arcade death-sport, where every dungeon is a unique gauntlet of brutal challenges.
Status | Released |
Author | Matt Glanville |
Genre | Strategy |
Tags | grid-based, Pixel Art, Roguelike, Roguelite, Short, Singleplayer, Tactical, Tactical RPG, Turn-based, Turn-based Strategy |
Languages | English |
More posts
- Egg Hunt Challenge is back!Apr 07, 2023
- Patch v1.4.5Sep 26, 2022
- Patch v1.4.4Sep 09, 2022
- Patch v1.4.3May 23, 2022
- Patch v1.4.1Apr 22, 2022
- Egg Hunt Challenge & Update v1.4Apr 14, 2022
- Update 1.3 - New Perks, Teams, Achievements, and buckets of bloodMar 16, 2022
- Patch v1.2.2Nov 03, 2021
- Patch v1.2.1Oct 30, 2021
- ๐ Trick or TreatOct 28, 2021
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