Patch v1.0.1


Achievement bug fixes and small tweaks

Hey folks!

First of all, a huge thank you to everyone who has made this a fantastic launch. I've been overwhelmed by the positive response the game has received. As a solo developer this is really heartwarming and makes the hard work worth it.

This is a small patch to fix some achievement bugs, as well as address a few bits of feedback I've had from players.

If you encounter any other bugs you can submit a report here (or drop into the Discord if you want to discuss it further).

๐Ÿ” Changes

  • Clarified information in some tile popups: they now display information about Spawn attacks and Wind attacks (as long as no damage-dealing enemy is targetting the tile).
  • Stats screen now displays how many music packs you have unlocked.
  • Stats screen now displays total number of Teams alongside how many you've completed.

๐Ÿ› Bug Fixes

  • Fixed 'The Winner Takes It All' achievement not unlocking in some cases (it wasn't taking Survival Bonuses into account).
  • Fixed 'Team Powered' achievement unlocking in Daily Challenge mode if you had previously switched to an unlocked team for another mode.

Thanks again! I hope you're enjoying Dungeon Deathball!

Matt

Files

DungeonDeathball_v1-0-1_Windows64_Standalone.zip 81 MB
Oct 15, 2021

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