Ghost Grab 3000 v0.19 - gameplay & UI refinements, Simplified Chinese support


Version 0.19 (alpha) is here!

Ghost Grab 3000 is releasing on Halloween (October 31st), but you can get early access right now if you are a $5 Patron.

This update adds language support for Simplified Chinese, and some changes to the gameplay and UI to improve clarity.

Remember to add it to your Steam wishlist!


Changes:

  • Enemies stop spawning once you have met the requirements to advance to the next wave.
  • Revised the 'wave complete' sequence: added a text pop-up to say "Wave # Clear!", all active ghosts now get stunned at this point so you have a chance to clear them up, and you have a little more time to choose and collect a power-up.
  • Added language support for Simplified Chinese.
  • Added animations to a few of the in-game UI elements to make them more eye-catching when they change.
  • All UI shadows are now 50% opacity (formerly 100%). This is to reduce their obtrusiveness during gameplay and make it easier to see the gameplay behind them.
  • Health and Nuke icons are now slightly smaller for the same reason as above.
  • Grapple Beam is now 50% opacity (formerly 100%) on the non-grappling segments.
  • Energy gauge is now a solid blue instead of having a pattern.
  • Implemented final tutorial art.
  • Intro text now reveals letter by letter.

Known new bugs:

  • Sometimes enemies stop spawning before you have cleared a wave, which prevents you progressing. I'm looking into the cause of this. Please let me know if you experience it and can provide any useful information.

That's all! More languages coming soon, lots more polish, a trailer and some surprise new key art!

Want to get in on the early playtest builds? Join my Patreon at the $5 tier or more and you can play Ghost Grab 3000 today!

Enjoy!

Matt

Files

GhostGrab3000_0-19a_Windows64_PCStandalone.zip 53 MB
Oct 04, 2019
GhostGrab3000_0-19a_OSX_PCStandalone.zip 53 MB
Oct 04, 2019
GhostGrab3000_0-19a_Linux64_PCStandalone.zip 54 MB
Oct 04, 2019

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